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NEWS & REVIEWS

NEWBREED NEWS

SHADOWHUNTERS DIGITAL GRAPHIC NOVEL
GOES LIVE


ShadowHunters -- from the World of TohuBohu
is now available as a digital graphic novel through
Amazon Kindle.

Get it now for your computer, smart phone or iPad, and see humankind's battle for survival unfold panel by panel in the stunning color and detail of the world of Tohubohu.

CLICK HERE to go to our Amazon page.

 

 

REVIEWS

The Web's Top Comic Book Critics All Agree

You gotta get your hands on the Bier Brothers' Tohubohu!

 

Tohubohu Mini-Series Reviewed by 'The Dean' on The Mad Review!

Mad Review

"What is "Tohubohu's" closest relative in the mass media? "Star Wars." That's what I felt as I was sucked into this tale that has the classic twists and turns in a grand plot that the Lucas Trilogy held. Down to the minutiae, the Bier brothers....have birthed a fully formed world rife with richness and detail." -Dean Westerman

Check out "The Dean's" review in it's entirety. CLICK HERE

 

Tohubohu #1 on ComicFanMag.com -"Your Portal to Comic Books on the Net"

TitleW

"With a huge cast of characters and an original setting, Tohubohu is full of interesting nuances that make it stand out from the crowd. From the larger issue of racism (which is essentially what the humans in Tohubohu are facing) to the conflicting views of individual characters, creators Seth and David Bier have in effect weaved a well balanced mix of action, adventure, and thought-provoking discourse (not the boring kind)." - Minh Ta

Check out everything ComicFan's Minh Ta has to say about TohuBohu #1.

CLICK HERE

 

Tohubohu's Collector's Set gets Rave Review from ShotgunReviews.com - by Troy Brownfield

-Troy Brownfield is the Editor-In-Chief of Shotgun Review, a site you shouldn't miss-

"Tohubohu, from the New Jersey-based New Breed Comics, stands out as a vigorous action series with elements of heavy thought and wild action. Written by brothers David and Seth Bier, the series focuses on a vastly changed Earth in the year 3590. Humans have begun to re-emerge into the world after a devastating war, and they enter into conflict with the New Breeds, evolved humanoid animals and plants that have claimed the planet in the absence of humans. Treaties are being established and Integration sought, but factions emerge on both sides that could spell disaster for all.

The first six issues of the series are very fast-paced and well-drawn. Penciler Gabe Alberola (aided by a variety of inkers) does great human/animal hybrids. Some elements of the art remind me of Sean Chen (Iron Man, the late, lamented Second Life of Dr. Mirage), and that's definitely a good thing. The look of the book is very striking, and the color is explosive in places.

In terms of story, the use of politics and the suggestion of subtle and overt racism between the humans and New Breeds adds quite a lot to the story. The Bier brothers don't gloss over the social relevance of their tale; even some of the heroes can have unlikable views as they pursue their goals.

It's good to see that ideas in comics don't all adhere to black and white simplicity.

I must also mention that New Breed is vigorous supporting their comics with fine looking trading cards and posters. The Biers have lavished a great deal of care onto their project. They've made sure that it's intelligent and that the presentation has the highest quality look.

Tohubohu is certainly worth your time to check out. I'd especially recommend it to fans of books like Teenage Mutant Ninja Turtles and manga fare. The themes are more sophisticated than many anthropomorphic animal books, so I'd preview it before handing it off to younger kids.

 

Fantasticon.com's Andre McGarrity Sees Animation in Tohubohu's Future
TOHUBOHU - World Gone Wild - Issues #1-6

"I realize that this review may be late in coming, but it was only recently brought to my attention. At first I thought, "Oh, great, another comic that I've never heard of to read. And six issues no less." There's nothing worse than having to review a poorly done, badly written book that bores you to no end. What's even worse is having to review a poorly done, badly written book that bores you to no end with characters you know nothing about. Fortunately, Tohu Bohu (meaning a state of infinite chaos) is not one of those aforementioned books.

I was quite pleased to find this book to be an entertaining read with art (a streamlined Art Adams style) that was equally top notch. When you read Tohu you can't help but to compare it to the Teenage Mutant Ninja Turtles cartoon. The art is similar enough to TMNT; the characters are "colorful" and there is plenty of humor to go around, but in actuality this book is much closer to the original TMNT comic book -- ripe with cursing, bloodshed and violence.

The one thing that Tohu has that TMNT didn't quite accomplish is a fleshed-out story with many textures. Below the action story and mutant animals hook, there is a message of tolerance and ecological responsibility.

Etheria is a community of humans who struggle to survive in a world where the New Breeds (animals who have evolved to rule the world) are free to enslave and sell them to the highest bidder. Led by Genisis XVIII, the Etherians are striving to integrate humans and New Breeds in hopes to build a brighter and better future.

Obviously, there's plenty of opposition to this idea on both sides. The most vocal being Venin, one of the Etherian protectors called the Shadow Hunters. Venin hates "Freaks" and holds his tongue for nobody. Even the New Breeds on his team.

When Genisis XIX, Genisis XVIII's daughter and heir to the leadership of Etheria is kidnapped during a peace summit with the leaders of the New Breed Nations, the Shadow Hunters are sent into the heart of the treacherous reptile pit, Bogg City, to find her. All six issues are pretty much a chase scene that introduces the reader to the world of Tohu Bohu and the players you know will resurface in the future.

Though at times it seems stretching this story out over six issues was twice as long as necessary, it was never boring. I only have two real criticisms. One, is the heavy use of curse words. Not that I'm some prude who is offended by four-letter expletives, but does everyone have to use them? I believe even in a world ruled by animals some people still don't curse on a regular basis. And two, sometimes the artist's storytelling is unclear. Not so much that you can't follow the story, but enough to make you have to connect the dots yourself. Over all Tohu Bohu is a satisfying book that will keep you coming back. With a little tweaking and a lot less cursing, I can't imagine this book not being turned into a Saturday morning cartoon. Maybe an HBO series if they want to keep the language."

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